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Mobile game · in development
ApexRacer
A landscape racing game for phones, built in Unity 6: a 110-race campaign across nine worlds, with car upgrades, nitro and AI rivals.
- Role
- Developer
- Built with
- Unity 6, C#
- Size
- About 17,000 lines of C#
- Status
- In development
The game
A 110-race campaign spread over nine different worlds. You race AI rivals, earn money, and upgrade your car between races. Nitro, slipstreaming, bridge jumps and a rolling start keep each race tense.
Four of the nine worlds
How I build it
I write the game code in C# and test it automatically: scripted test runs drive the car, take screenshots and check the results, so I can change things without breaking earlier races.